{"id":7727,"date":"2015-10-29T22:37:37","date_gmt":"2015-10-30T05:37:37","guid":{"rendered":"http:\/\/www.cyberpowergaming.com\/insurgency-a-thinking-persons-shooter\/"},"modified":"2024-01-24T16:42:04","modified_gmt":"2024-01-25T00:42:04","slug":"insurgency-a-thinking-persons-shooter","status":"publish","type":"post","link":"https:\/\/www.cyberpowergaming.com\/insurgency-a-thinking-persons-shooter\/","title":{"rendered":"Insurgency\u2014A Thinking Person\u2019s Shooter"},"content":{"rendered":"\n<figure class=\"wp-block-image\"><a href=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins.jpg\"><img decoding=\"async\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins.jpg\" alt=\"Ins\" class=\"wp-image-4039\" \/><\/a><\/figure>\n\n\n\n<p>Insurgency<br>\nNew World Interactive<\/p>\n\n\n\n<p>Glass shattered behind us as we ran down the wide hallway, and large caliber 7.62 rounds whizzed through the air all around us. We dove behind a desk for cover as the fully automatic PKM machinegun fire continued its deafening staccato. The last thing I saw before hitting my belly was an insurgent likewise laying prone at the end of the hall. Now he had us zoned-in.<\/p>\n\n\n\n<p>\u201cWho\u2019s got flashbangs?\u201d our squad leader barked.<\/p>\n\n\n\n<p>\u201cI do,\u201d I replied, as I shouldered my M16 and withdrew an M84 flashbang grenade.<\/p>\n\n\n\n<p>\u201cOkay, I want you to toss it on three, you got it?\u201d<\/p>\n\n\n\n<p>\u201cCopy that,\u201d I replied.<\/p>\n\n\n\n<p>As the squad leader began counting, I stuck my head up briefly in order to re-acclimate myself with our enemy\u2019s general location, and as soon as I did almost caught a face-full of bullets. My screen became blurry as it simulated suppressive fire and my ears whined as the rounds collided with the desk; our temporary cover.<\/p>\n\n\n\n<p>My hearing recovered in time to hear: \u201c\u2026three!\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image alignnone\"><a href=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins2.jpg\"><img decoding=\"async\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins2.jpg\" alt=\"Courtesy - New World Interactive \" class=\"wp-image-4040\" \/><\/a><figcaption>Courtesy &#8211; New World Interactive<\/figcaption><\/figure>\n\n\n\n<p>I chucked my grenade through the air and found its mark, more or less, landing right in front of our foe. The machinegun fire ceased momentarily as the insurgent was met with blindness and ringing ears. My squad mates were already halfway down the hallway and made quick work of our stunned enemy, a testament to solid teamwork and on-the-fly tactical adjustments.<\/p>\n\n\n\n<p>New World Interactive\u2019s <em>Insurgency<\/em> has come a long way from its days as a Source engine mod, and is somewhat of a throwback to the days of FPS popularity. How it differentiates itself from other shooters, however, is in its focus on tactical realism. That\u2019s right\u2014if you get shot in this game, chances are you go down, so careful use of cover and concealment is strongly advised. The sloppy bullet physics and bunny-hopping all over the place, featured so prevalently in the Battlefield and Call of Duty series\u2019 is absent here, and running off on your own will have you ending up on your back, sooner, rather than later.<\/p>\n\n\n\n<figure class=\"wp-block-image alignnone\"><a href=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins1.jpg\"><img decoding=\"async\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins1.jpg\" alt=\"Courtesy - New World Interactive \" class=\"wp-image-4041\" \/><\/a><figcaption>Courtesy &#8211; New World Interactive<\/figcaption><\/figure>\n\n\n\n<p>The hand-holdy tutorials that players have become accustomed to has been replaced here by a bare-bones one. Gamers are expected to cut their teeth in the six Darwinian multiplayer modes. Noobs with limited patience or teamwork skills will find themselves rage-quitting and un-installing <em>Insurgency<\/em>, as it can be a brutal, unrelenting, game of wits, just like real combat.<\/p>\n\n\n\n<p>Unlike less realistic shooters out there, encumbrance plays a role prominently in <em>Insurgency;<\/em> every piece of equipment can weigh you down, making you an easier target in the field. The maps, by the way, are similar to Counterstrike in that they are of the smaller, more contained variety, making engagements even more hyper-kinetic (and frenetic at times). Adding to the fast-paced, and realistic theme of the game is the fact that there aren\u2019t any cute little glowing indicators above combatants\u2019 heads. That means that players have to quickly distinguish friendly from foe on the battlefield. Those who don\u2019t heed this will find themselves being banned from servers after racking up too many team kills.<\/p>\n\n\n\n<figure class=\"wp-block-image alignnone\"><a href=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins3.jpg\"><img decoding=\"async\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins3.jpg\" alt=\"Courtesy - New World Interactive \" class=\"wp-image-4042\" \/><\/a><figcaption>Courtesy &#8211; New World Interactive<\/figcaption><\/figure>\n\n\n\n<p>Voip is strongly encouraged in<em> Insurgency<\/em>, and this is a good thing on the surface. However, players must be warned that voice communications are fully 3D, so speaking in more hushed tones is advised, lest your enemies eavesdrop on your conversations, and tactics.<\/p>\n\n\n\n<p>Gameplay-wise, <em>Insurgency <\/em>falls on the \u201ccapture the objective\u201d side of the spectrum as opposed to high rewards for high body counts. Utilizing teamwork in order to accomplish a shared purpose is rewarded here, instead of rushing off willy-nilly like a one man army.<\/p>\n\n\n\n<figure class=\"wp-block-image alignnone\"><a href=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins4.jpg\"><img decoding=\"async\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins4.jpg\" alt=\"Courtesy - New World Interactive \" class=\"wp-image-4043\" \/><\/a><figcaption>Courtesy &#8211; New World Interactive<\/figcaption><\/figure>\n\n\n\n<p><em>Insurgency<\/em>\u2019s Source-driven graphics are serviceable enough; they aren\u2019t the prettiest but get the job done on most gaming PCs. The game makes up for its lack of flash by making everything as immersive a possible; the weapons in particular have a real sense of heft instead of feeling like they\u2019re floating in your hands. The sound effects are also very well done, and draw you further into the action, reminding you that you\u2019re playing a realistic, tactical shooter, not some arcade-y game.<\/p>\n\n\n\n<p>I found<em> Insurgency<\/em> to be an unforgiving, brutal game\u2014which isn\u2019t necessarily a bad thing. It forced me to think and plan before moving out, coordinate with squad members, and use patience and real tactics, as opposed to rushing off by yourself. New World Interactive also must be commended in that they are constantly releasing free content for <em>Insurgency,<\/em> which is rare in an age where most developers prefer to nickel-and-dime gamers to death with piecemeal DLCs.<\/p>\n\n\n\n<figure class=\"wp-block-image alignnone\"><a href=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins5.jpg\"><img decoding=\"async\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/ins5.jpg\" alt=\"Courtesy - New World Interactive \" class=\"wp-image-4044\" \/><\/a><figcaption>Courtesy &#8211; New World Interactive<\/figcaption><\/figure>\n\n\n\n<p>SCORE: 87%<\/p>\n\n\n\n<p>Kane\u2019s suggestion:<\/p>\n\n\n\n<p>Immerse yourself in Insurgency\u2019s realistic graphics and sound effects by investing in a new gaming PC today:<\/p>\n\n\n\n<figure class=\"wp-block-image alignnone\"><img decoding=\"async\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2015\/10\/blk_4001.png\" alt=\"blk_400\" class=\"wp-image-4045\" \/><figcaption>VR Ready Deal Radeon RX 590 Gaming PC<\/figcaption><\/figure>\n\n\n\n<p>Also, get over to <a href=\"https:\/\/www.cyberpowerpc.com\/\" target=\"_blank\" rel=\"noopener\">CyberpowerPC\u2019s website<\/a> to find more great deals as well!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Insurgency New World Interactive Glass shattered behind us as we ran down the wide hallway, and large caliber 7.62 rounds whizzed through the air all around us. We dove behind a desk for cover as the fully automatic PKM machinegun fire continued its deafening staccato. The last thing I saw before hitting my belly was&hellip;&nbsp;<a href=\"https:\/\/www.cyberpowergaming.com\/insurgency-a-thinking-persons-shooter\/\" rel=\"bookmark\">Read More &raquo;<span class=\"screen-reader-text\">Insurgency\u2014A Thinking Person\u2019s Shooter<\/span><\/a><\/p>\n","protected":false},"author":24,"featured_media":7720,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","footnotes":""},"categories":[2732,2741,2742],"tags":[2520,741,2537,2935,2539,2488,2527,67,2543,2486,2936,2524,2937,2938,1787,1792],"class_list":["post-7727","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","category-gaming-reviews-news","category-product-reviews","tag-4k-gaming","tag-cyberpower-pc","tag-fantasy-games","tag-fps","tag-fps-games","tag-game-review","tag-game-reviews-2","tag-gaming-pc","tag-halloween-special-ii","tag-ian-kane","tag-insurgency","tag-laptop-gaming","tag-military-shooters","tag-new-world-interactive","tag-pc-2","tag-pc-gaming"],"_links":{"self":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/7727","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/comments?post=7727"}],"version-history":[{"count":1,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/7727\/revisions"}],"predecessor-version":[{"id":15509,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/7727\/revisions\/15509"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media\/7720"}],"wp:attachment":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media?parent=7727"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/categories?post=7727"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/tags?post=7727"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}