{"id":5937,"date":"2017-03-16T16:19:32","date_gmt":"2017-03-16T23:19:32","guid":{"rendered":"http:\/\/www.cpgaming.gg\/?p=5937"},"modified":"2023-11-30T17:22:11","modified_gmt":"2023-12-01T01:22:11","slug":"ghost-recon-wildlands-review-ghost-recon-is-back","status":"publish","type":"post","link":"https:\/\/www.cyberpowergaming.com\/ghost-recon-wildlands-review-ghost-recon-is-back\/","title":{"rendered":"Ghost Recon Wildlands Review \u2013 Ghost Recon is Back!"},"content":{"rendered":"<p><strong>Tom Clancy\u2019s Ghost Recon Wildlands<br \/>\n<\/strong><strong>Ubisoft<\/strong><\/p>\n<p>My gaming buddies and I were playing as four Special Operations Forces \u201cGhosts,\u201d another code word for black ops. In other words, none of us officially existed, our identities had long been wiped from public record.<\/p>\n<p>As our four man team approached the drug cartel\u2019s opulent cliff-side villa, we fell naturally into our roles\u2014there was our designated sniper, a demolitions man with a light machinegun, and I was one of the two close quarters combat operators who rounded out the squad.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5940\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2017\/03\/gr1-915x609.jpg\" alt=\"gr1\" width=\"915\" height=\"609\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr1-915x609.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr1-300x199.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr1.jpg 1640w\" sizes=\"auto, (max-width: 915px) 100vw, 915px\" \/><\/p>\n<p>We approached from a steep mountain crest which was opposite a windy road that separated us from the compound. \u201cDrone out,\u201d I said as I whipped out my drone and it buzzed up through the humid night air. I activated its night vision sensors as it skimmed above the villa. My reconnaissance was swift and efficient. \u201cEight tangos spotted.\u201d<\/p>\n<p>The front gate was guarded by two cartel members, while the rest of the goons patrolled the grounds inside. We were tasked with infiltrating the villa and retrieving an important data disk which was on a computer somewhere within its high-walled grounds.<\/p>\n<p>The sniper and I paired up to take the gate guards out by using a sync shot. We each steadied our rifles\u2019 aim and fired. The guards fell to the ground after our suppressed rounds drove through their skulls simultaneously. They hadn\u2019t even known what hit them.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5941\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2017\/03\/gr2-915x514.jpg\" alt=\"gr2\" width=\"915\" height=\"514\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr2-915x514.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr2-300x168.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr2.jpg 1920w\" sizes=\"auto, (max-width: 915px) 100vw, 915px\" \/><\/p>\n<p>We decided that the sniper and demo operators would keep over-watch from their elevated positions while the CQC boys would head down to perform a little \u201cwet work.\u201d My partner and I stealthily crossed the road and crept around to one side of the compound.<\/p>\n<p>We waited until the guards weren\u2019t looking and then silently climbed over one of the walls that faced the cliff. Just then, a gun-mounted SUV full of cartel members drove by and spotted one of our men who\u2019d edged out a little too far onto a mountain precipice. They immediately alerted their brethren within the compound and they began to scurry around its grounds like a bunch of paranoid rats. We unscrewed our suppressors and decided to \u201cgo loud.\u201d At least that way our rifle\u2019s bullets would have more inertia without them on. This op sure turned into one big sh*tshow.<\/p>\n<p>One of the things that I love about Ubisoft\u2019s new open-world tactical stealth shooter, Tom Clancy\u2019s Ghost Recon Wildlands, is the dynamic randomness of the game. You can be on a mission, and at any point in time random events can transpire which throw a big monkey wrench into your team\u2019s carefully laid plans. In that respect, it reminds me a lot of <em>Grand Theft Auto 5,<\/em> only here instead of gang bangers and Mafiosi, you\u2019re going up against both a ruthless drug cartel and an entire South American country\u2019s corrupted military forces.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5942\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2017\/03\/gr3-915x514.png\" alt=\"gr3\" width=\"915\" height=\"514\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr3-915x514.png 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr3-300x168.png 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr3.png 1600w\" sizes=\"auto, (max-width: 915px) 100vw, 915px\" \/><\/p>\n<p>Taking place in an alternate reality version of Bolivia, the Santa Blanca cartel and its strong man, El Sue\u00f1o, have completely taken over the country and rule it with a bloody iron fist. Anyone who contradicts the will of the cartel, like journalists, judges, or intellectuals, end up missing reeeeeal quick.<\/p>\n<p>I\u2019ve read many reviews of <em>Ghost Recon Wildlands,<\/em> and have come away somewhat flabbergasted. Besides the constant whining about the \u201cunoriginal plot\u201d (I think it\u2019s great), many people seem to complain that the game is too much like a corny action movie. While I agree that it can indeed be a cinematic gaming experience, the way in which each person decides to play it will determine what sort of impression they will come away with. Most people seem to want to just jump right in and drive around in its vast open-world environs with guns blazing. If you play it like <em>GTA 5,<\/em> then that\u2019s what you\u2019re going to get\u2014a bunch of action sequences strung together haphazardly.<\/p>\n<p>On the other hand, if you play it more as a tactical stealth shooter, then a whole new world of clandestine excitement can be experienced. That means taking your time and engaging in such things as actually stopping and listening to reports that you get from your CIA handler. Many times while playing with randoms online, while trying to listen to important intel reports, people seem oddly fascinated by the sounds of their own irrelevant blabbering, rather than listening to information being delivered.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5943\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2017\/03\/gr4-915x514.jpg\" alt=\"gr4\" width=\"915\" height=\"514\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr4-915x514.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr4-300x168.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr4.jpg 1154w\" sizes=\"auto, (max-width: 915px) 100vw, 915px\" \/><\/p>\n<p>Also, when approaching objectives, many people chose not to perform any sort of cursory reconnaissance at all, instead opting to just drive or run in guns blazing. If people choose to rush through the game haphazardly then they\u2019ll end up with a half-baked version of what the game can potentially be. This really is a game that should only be played with friends.<\/p>\n<p><em>Ghost Recon Wildlands<\/em> features all of the usual tactical shooter elements\u2014you can customize your weapons and gear, and there\u2019s an experience and skill system in place. But what I really liked about it is how you can track other players with whom you recently played matches with. You can even check out their in-game avatar\u2019s stats, just in case you\u2019re looking for a certain type of teammate to play with, for certain missions.<\/p>\n<p>The gameplay mechanics all feel very smooth, and controls are very responsive and intuitive, something I\u2019d expect from a triple A developer. However, what really blew me away were the game\u2019s visuals. <em>Wow!<\/em>\u2014I\u2019ve never seen an open-world game look this impressive before. I mean, the environments are simply stunning, and the character and vehicles models are very well done on top of that. I even showed it off to my friends while playing it on my souped-up gaming laptop.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5944\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2017\/03\/gr5-915x514.jpg\" alt=\"gr5\" width=\"915\" height=\"514\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr5-915x514.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr5-300x168.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2017\/03\/gr5.jpg 1920w\" sizes=\"auto, (max-width: 915px) 100vw, 915px\" \/><\/p>\n<p><em>Tom Clancy\u2019s Ghost Recon Wildlands<\/em> is definitely a game that reacts to how you play it. Played as a stealth-based tactical shooter, it can offer potentially unlimited replayability due to its random and dynamic nature. In all, I consider it to be a major game design achievement and a blast to play. Ghost Recon is back.<\/p>\n<p>SCORE: 86%<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tom Clancy\u2019s Ghost Recon Wildlands Ubisoft My gaming buddies and I were playing as four Special Operations Forces \u201cGhosts,\u201d another code word for black ops. In other words, none of us officially existed, our identities had long been wiped from public record. As our four man team approached the drug cartel\u2019s opulent cliff-side villa, we&hellip;&nbsp;<a href=\"https:\/\/www.cyberpowergaming.com\/ghost-recon-wildlands-review-ghost-recon-is-back\/\" rel=\"bookmark\">Read More &raquo;<span class=\"screen-reader-text\">Ghost Recon Wildlands Review \u2013 Ghost Recon is Back!<\/span><\/a><\/p>\n","protected":false},"author":18,"featured_media":5939,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","footnotes":""},"categories":[2732],"tags":[741,2488,2648,2647,2486,2548,2607,2575,2649,2072],"class_list":["post-5937","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","tag-cyberpower-pc","tag-game-review","tag-gaming-laptops","tag-gaming-pcs","tag-ian-kane","tag-open-world-games","tag-reviews-2","tag-tactical-shooter-games","tag-tom-clancys-ghost-recon-wildlands","tag-ubisoft"],"_links":{"self":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/5937","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/comments?post=5937"}],"version-history":[{"count":3,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/5937\/revisions"}],"predecessor-version":[{"id":5947,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/5937\/revisions\/5947"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media\/5939"}],"wp:attachment":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media?parent=5937"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/categories?post=5937"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/tags?post=5937"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}