{"id":5594,"date":"2016-04-09T13:06:57","date_gmt":"2016-04-09T20:06:57","guid":{"rendered":"http:\/\/www.cpgaming.gg\/?p=5594"},"modified":"2023-11-30T17:22:21","modified_gmt":"2023-12-01T01:22:21","slug":"hitman-review-dastardly-deeds-done-right","status":"publish","type":"post","link":"https:\/\/www.cyberpowergaming.com\/hitman-review-dastardly-deeds-done-right\/","title":{"rendered":"Hitman Review \u2013 Dastardly Deeds Done Right"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>Hitman<br \/>\nSquare Enix<\/p>\n<p>I walked the game\u2019s titular character, Agent 47, up to the yacht, where a rather larger elbow-rubber was well in full swing\u2014each deck packed with well-dressed guests. Wearing some casual cargo pants and a light sweater-shirt, I had the scowling, bald-patted hitman approach the vessel\u2019s gangway which was flanked by two uniformed security guards. One held up his hand and told me that the party was only accessible to private guests and that I had to vacate the premises stat.<\/p>\n<p>From there I faded off into a nearby construction area and, sneaking up behind a lone unsuspecting carpenter, choked the man unconscious. I quickly donned his outfit and deposited his body in a makeshift bathroom. I walked back to the yacht but this time I spied an open side area of the ship where there were other construction types who were busy going over blueprints and shooting the you know what. I eased by them, careful not to be noticed by the foreman since he probably knew who all of his workers were by face, and into the bowels of the ship.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-5596\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2016\/04\/1-915x514.jpg\" alt=\"1\" width=\"704\" height=\"396\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/1-915x514.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/1-300x168.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/1.jpg 1280w\" sizes=\"auto, (max-width: 704px) 100vw, 704px\" \/><\/p>\n<p>In an isolated room I picked up some rat poisoning that had been lying around and carefully secreted it. Moments later, I was nosing around a ship worker\u2019s quarters, and upon finding a fresh uniform, donned it. Ah, a crewman\u2019s clothes and rat poison\u2014this could get interesting.<\/p>\n<p>I activated my \u201cinstincts\u201d which highlighted my mission\u2019s main target, a thief named Sparrow. He was swaggering around on a deck above the lower level that I was on. Just as I located a stairway upwards, another security guard suddenly came into view. He eyeballed me suspiciously and even made a \u201chuh?\u201d sound, and I in turn moved my feet a little faster as I scaled the stairs. Luckily, he decided not to follow me and I left him to scratch his head repeatedly.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-5597\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2016\/04\/2-915x514.png\" alt=\"2\" width=\"700\" height=\"394\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/2-915x514.png 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/2-300x168.png 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/2.png 1920w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>Apparently, our sticky-fingered friend, dear Mr. Sparrow, had arranged a meeting with another shady operator in order to talk about some dastardly dealings, and I had been tasked with taking him (or both of them if need be) out. Eventually, the thief began rotating around his spouse and she commenced to nag him incessantly, resulting in an argument (how rare!)\u2014I took the opportunity to sidle up to his glass of wine and slip in my pilfered rat poison.<\/p>\n<p>As I drizzled the stomach-corroding contents into said glass, I suddenly noticed that a similarly bald, scowling gentleman wearing a black suit and matching black tie, was looking dead at me from about fifteen feet away. Whoops! However, instead of approaching and accosting me, the man, obviously one of Sparrow\u2019s bodyguards, merely looked in another direction, resulting in a <em>WTF?<\/em> moment. That broke the suspension of disbelief that had built up, entirely into pieces.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-5598\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2016\/04\/3-915x514.jpg\" alt=\"3\" width=\"708\" height=\"398\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/3-915x514.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/3-300x168.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/3.jpg 1920w\" sizes=\"auto, (max-width: 708px) 100vw, 708px\" \/><\/p>\n<p>So, I tried the same mission again. This time Mr. Sparrow\u2019s wife was leering at me from about ten feet away as I dispensed the poison into his glass, and she didn\u2019t bat a single fake eyelash. Hmmm\u2026I role-played it off, figuring that even though she\u2019d noticed me slipping something into her hubby\u2019s drink, so much the better. Perhaps she figured that she\u2019d get half of what he\u2019d earned and owned (through illicit means or otherwise) that much faster.<\/p>\n<p>I\u2019d read reviews of Square Enix\u2019s latest iteration of the Hitman series shortly after its release in March, and had heard grumbles of similar misgivings with the game\u2019s apparently spotty AI. As such, I decided to wait awhile to see how the game\u2019s developers, IO Games, and publisher, Square, would handle all of the complaints. That way, if they swung in to fix the AI problems, I\u2019d be able to more fairly judge it after playing the patched version. The aforementioned gameplay experience was a full month after its release (now in April), after the makers of <em>Hitman<\/em> assured everyone that they\u2019d fixed most of the AI issues. Evidently, they still have some work to do.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5635\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2016\/04\/HITMAN__Paris_Screenshot_05-915x514.jpg\" alt=\"HITMAN__Paris_Screenshot_05\" width=\"915\" height=\"514\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/HITMAN__Paris_Screenshot_05-915x514.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/HITMAN__Paris_Screenshot_05-300x168.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/HITMAN__Paris_Screenshot_05.jpg 1920w\" sizes=\"auto, (max-width: 915px) 100vw, 915px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>In another instance, during a mission involving a plane, I sniped my mark and had another \u201cwhoops\u201d moment when I suddenly realized that there was an armed guard standing about five feet from him. The guard reacted by lifting his radio to his mouth and saying: \u201cWell, it doesn\u2019t look like there\u2019s anything to worry about\u2026\u201d<\/p>\n<p>Are you kidding me? I just decorated your uniform with the brain matter and cranial fluids of the man you were paid to protect and you don\u2019t think that\u2019s anything to worry about? Oooookay.<\/p>\n<p>Luckily, besides the rather lackluster AI (at this point) the gameplay itself is mostly very fun. This latest version of Agent 47 is much more akin to 2006\u2019s <em>Hitman: Blood Money<\/em> than it is 2012\u2019s <em>Hitman: Absolution. <\/em>It featured much more of an open, sandbox-style playground of death, just like <em>Blood Money, <\/em>as opposed to the highly-linear \u201con rails\u201d experience found in <em>Absolution.<\/em> You\u2019re free to wonder around wherever you\u2019d like to, unless of course you don\u2019t have the proper attire or credentials to do so.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-5600\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2016\/04\/5.jpg\" alt=\"5\" width=\"702\" height=\"395\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/5.jpg 700w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/5-300x168.jpg 300w\" sizes=\"auto, (max-width: 702px) 100vw, 702px\" \/><\/p>\n<p>Which brings us to one of <em>Hitman\u2019<\/em>s main selling points\u2014disguises. Want to blend it with a party\u2019s catering staff? Whack! Pop that isolated worker in the back of the head with a found wrench and be off with his threads in a jiffy. Need to get into an even more restricted area and need to fit in with the uniformed soldiers on guard? Blammo! Rinse and repeat.<\/p>\n<p>Sometimes, fellow workers\/employees will get suspicious of you and sometimes they won\u2019t. It\u2019s a random affair and is fun to experience since you never know what\u2019s going to happen. The different sorts of ways that you can take out targets is also one of <em>Hitman\u2019<\/em>s main attractions, and I found my blood pumping within my temples on some of the missions when I\u2019d almost get caught and\/or narrowly escaped detection. Switching up outfits in order to foil any pursuers of Agent 47 is a unique feature which I don\u2019t think you can find in other stealth-based third person shooters.<\/p>\n<p><em>Hitman\u2019<\/em>s graphics are pretty gorgeous, with some really solid character models, complete with realistic eye movements and mouths that move with the words which are coming out of them. The environments are simply phenomenal, and although this first game is restricted to a certain region of Paris, it really shines. The sounds are also very immersive and really act to draw you into <em>Hitman<\/em>\u2019s world of intrigue, tension, and cold death.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-5601\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2016\/04\/6-915x514.jpg\" alt=\"6\" width=\"658\" height=\"370\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/6-915x514.jpg 915w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/6-300x168.jpg 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/6.jpg 1280w\" sizes=\"auto, (max-width: 658px) 100vw, 658px\" \/><\/p>\n<p>I\u2019d say overall I had a lot of fun playing <em>Hitman<\/em>, it\u2019s opening Paris act offers plenty to do through its numerous missions. There are so many variables and different factors that go into each mission that I found myself playing many of them over and over in order to see how I could handle things differently during each one. Besides the niggling AI issues, <em>Hitman<\/em> seems to be off to a promising start and I\u2019m looking forward to further chapters (Italy comes out in April, Morocco in May, etc.). If they are anything like the Paris chapter I think the revamped series has a bright future ahead of itself.<\/p>\n<p>SCORE: 79%<\/p>\n<p><em>Hitman <\/em>has some undeniably handsome graphics that should be played on a higher-end gaming laptop or gaming PC. \u00a0We recommend playing it on a beefy machine in order to see how great they really are:<\/p>\n<p><a href=\"http:\/\/www.cyberpowerpc.com\/system\/Tax_Refund_Special_I\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5595\" src=\"http:\/\/www.cpgaming.gg\/w\/wp-content\/uploads\/2016\/04\/TAX-REFUND-SPECIAL-I.png\" alt=\"TAX REFUND SPECIAL I\" width=\"400\" height=\"400\" srcset=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/TAX-REFUND-SPECIAL-I.png 400w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/TAX-REFUND-SPECIAL-I-150x150.png 150w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/TAX-REFUND-SPECIAL-I-300x300.png 300w, https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2016\/04\/TAX-REFUND-SPECIAL-I-58x58.png 58w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/www.cyberpowerpc.com\/system\/Tax_Refund_Special_I\" target=\"_blank\" rel=\"noopener\">TAX REFUND SPECIAL I<\/a><\/p>\n<p>Visit <a href=\"http:\/\/www.cyberpowerpc.com\/\" target=\"_blank\" rel=\"noopener\">CyberpowerPC\u2019s website<\/a> to check out all of the other great deals as well!<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; Hitman Square Enix I walked the game\u2019s titular character, Agent 47, up to the yacht, where a rather larger elbow-rubber was well in full swing\u2014each deck packed with well-dressed guests. Wearing some casual cargo pants and a light sweater-shirt, I had the scowling, bald-patted hitman approach the vessel\u2019s gangway which was flanked by two&hellip;&nbsp;<a href=\"https:\/\/www.cyberpowergaming.com\/hitman-review-dastardly-deeds-done-right\/\" rel=\"bookmark\">Read More &raquo;<span class=\"screen-reader-text\">Hitman Review \u2013 Dastardly Deeds Done Right<\/span><\/a><\/p>\n","protected":false},"author":18,"featured_media":5602,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","footnotes":""},"categories":[2732],"tags":[2520,2565,741,2488,2527,67,2567,2486,2568,2566,2545],"class_list":["post-5594","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","tag-4k-gaming","tag-assassination-games","tag-cyberpower-pc","tag-game-review","tag-game-reviews-2","tag-gaming-pc","tag-hitman","tag-ian-kane","tag-square-enix","tag-stealth-games","tag-third-person-games"],"_links":{"self":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/5594","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/comments?post=5594"}],"version-history":[{"count":2,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/5594\/revisions"}],"predecessor-version":[{"id":5636,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/5594\/revisions\/5636"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media\/5602"}],"wp:attachment":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media?parent=5594"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/categories?post=5594"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/tags?post=5594"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}