{"id":12498,"date":"2019-04-18T21:46:11","date_gmt":"2019-04-19T04:46:11","guid":{"rendered":"http:\/\/www.cyberpowergaming.com\/europa-universalis-iv-review-the-definitive-grand-strategy-masterpiece\/"},"modified":"2024-01-24T17:31:23","modified_gmt":"2024-01-25T01:31:23","slug":"europa-universalis-iv-review-the-definitive-grand-strategy-masterpiece","status":"publish","type":"post","link":"https:\/\/www.cyberpowergaming.com\/europa-universalis-iv-review-the-definitive-grand-strategy-masterpiece\/","title":{"rendered":"Europa Universalis IV Review \u2013 The Definitive Grand Strategy Masterpiece"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-15637\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2022\/11\/0-2.jpg\" alt=\"\" width=\"700\" height=\"394\" \/><\/p>\n<p><strong>Europa Universalis IV<\/strong><br \/>\n<strong>Paradox Interactive<\/strong><\/p>\n<p>Years ago, a gaming friend of mine who knew I loved strategy games suggested that I give Paradox Interactive\u2019s <em>Crusader Kings II<\/em> a try. Since <em>Crusader Kings II <\/em>is the game that coined the nomenclature \u201cgrand strategy\u201d back in 2012, I was intrigued as to what all that entailed.<\/p>\n<p>I dove into <em>Crusader Kings II<\/em> with the mindset that it would be similar to other strategy games that I\u2019d played in the past, both turn-based and real-time strategy, as well as plenty of 4X fare. Everything from the Civilization and Total War franchises to what I consider the timeless works of art in <em>Master of Orion II<\/em> and <em>Age of Empires II: The Age of Kings.<\/em><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-15638\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2019\/04\/1-7.jpg\" alt=\"\" width=\"700\" height=\"394\" \/><\/p>\n<p><em>Crusader Kings II<\/em> threw that all out of the window. With a mix of political intrigue, soft power approaches to conflicts, highly advanced diplomacy mechanics, and overall unrelenting complexity, I can now admit that it all scared me away. It was just too much all at once and I also didn\u2019t want to come off as some sort of witless oaf in front of my friend.<\/p>\n<p>Fast forward to 2017, and along came an intriguing little strategy gem called <em>Stellaris<\/em>. Being an unabashed science fiction geek and lover of space strategy games,<em> Stellaris<\/em> promised to be an open-ended star empire-simulator of sorts.<\/p>\n<p><em>Stellaris<\/em> allowed you to be able to design your own races and go on to determine their futures in massive, procedurally generated universes. Then I saw that it was developed by Paradox Interactive and immediately became a bit more hesitant to engage.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-15639\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2019\/04\/2-6.jpg\" alt=\"\" width=\"700\" height=\"394\" \/><\/p>\n<p>Long story short, after changing my frame of mind (and being a bit more mature to boot) I took the plunge into <em>Stellaris<\/em> anyway and it\u2019s turned out to be the most enjoyable space strategy game I\u2019ve ever experienced. It was not only more accessible, but the built-in emergent storytelling elements contained within its granular systems was highly addictive. It also got me interested in what grand strategy was.<\/p>\n<p>So, I looked around and found out that another one of Paradox Interactive\u2019s titles, was by all accounts, the pinnacle of grand strategy games. That game was known as <em>Europa Universalis IV,<\/em> which came out back in 2013.<\/p>\n<p>Grand strategy is a subgenre of strategy whereas you lead a faction over different eras, and the systems at play are usually more in-depth than the latter. In <em>Europa Universalis IV,<\/em> that means that you take command of virtually any country in the world from the fifteenth century all the way to the Age of Reason (nineteenth century).<\/p>\n<p>This time around I would not be deterred. After getting my hands on all of the wide-ranging DLC that have been come out for <em>Europa Universalis IV,<\/em> post-release, I steeled my resolve, pushed the experience with <em>Crusader Kings II<\/em> out of my mind, and once again took the plunge.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-15640\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2019\/04\/3-6.jpg\" alt=\"\" width=\"700\" height=\"394\" \/><\/p>\n<p>If you took the time to read any of the reviews on <em>Europa Universalis IV\u2019s<\/em> Steam page, you\u2019ll see that many of the folks posting them have hours of playtime listed in the thousands&#8230;not hundreds\u2026<em>thousands.<\/em> That\u2019s because the game has so much nuance and complexity that it\u2019s said you have to invest at least a few hundred hours of play time into it before you can even grasp the basics.<\/p>\n<p>Having now dumped an embarrassingly large amount of hours into <em>Europa Universalis IV<\/em> myself, I can agree with that notion, completely. It\u2019s the perfect sort of sandbox, \u201cwhat if\u201d -type of game. You are solely responsible for determining what sort of alt-history you will create for your chosen nation.<\/p>\n<p>Care to form a powerful Confederation of Native American tribes and invade Europe? How about developing a Berber trade empire that spans from China to Northern Europe? You can do it all and much, much more.<\/p>\n<p>Here is a brief list of what I consider the most crucial DLC for <em>Europa Universalis IV<\/em> so far (not in order of importance:<\/p>\n<ul>\n<li>Third Rome reworks Orthodox Christianity and expands Russian government types.<\/li>\n<li>Rule Britannia fleshes out the British Isles including adding more factions to Ireland and Scotland.<\/li>\n<li>Common Sense adds vassal interactions, theocracy, and parliament.<\/li>\n<li>Cossacks develops diplomatic feedback and native policies.<\/li>\n<li>Mandate of Heaven introduces golden ages, edicts, overall making the Ming more stable.<\/li>\n<li>El Dorado adds automatic naval exploration (which is a big quality of life enhancement as well as much more in-depth South American tribes.<\/li>\n<li>Mare Nostrum adds naval raiding, trade leagues, and the ability to hire your troops out.<\/li>\n<li>Wealth of Nations introduces trade companies, naval missions, and inland trade.<\/li>\n<li>Golden Century also provides naval raiding and trade companies, but adds in pirates, and expands the mission trees of the Maghreb nations of North Africa.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-15641\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2019\/04\/4-6.jpg\" alt=\"\" width=\"700\" height=\"438\" \/><\/p>\n<p>Simply put, <em>Europa Universalis IV<\/em> has not only dismissed my reluctance to try another Paradox historical title, it has become my favorite all-time strategy game; and that\u2019s a big thing coming from a guy who has played 100 + strategy titles. Just be forewarned that if you dive into this alt-history sandbox, you may get caught in a sinkhole that sucks you away from your significant other, sleep, and real life in general.<\/p>\n<p><strong>SCORE: 92%<\/strong><\/p>\n<p><em>\u00a0<\/em><em>Europa Universalis IV <\/em>features some pretty nice looking graphics that make its strategy gameplay truly shine. However, you want to have a pretty beefy gaming PC or gaming laptop in order to play it at a decent framerate. So, you may just want to invest in a decent gaming rig:<\/p>\n<figure id=\"attachment_15642\" aria-describedby=\"caption-attachment-15642\" style=\"width: 400px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.cyberpowerpc.com\/page\/Mega-Special\/\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-15642 size-full\" src=\"https:\/\/www.cyberpowergaming.com\/w\/wp-content\/uploads\/2019\/04\/blkw_400.png\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><figcaption id=\"caption-attachment-15642\" class=\"wp-caption-text\"><a href=\"https:\/\/www.cyberpowerpc.com\/page\/Mega-Special\/\" target=\"_blank\" rel=\"noopener\">Mega Special Sale<\/a><\/figcaption><\/figure>\n<p>Visit <a href=\"http:\/\/www.cyberpowerpc.com\/\" target=\"_blank\" rel=\"noopener\">CyberpowerPC\u2019s website<\/a> to check out all of the other great deals as well!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Europa Universalis IV Paradox Interactive Years ago, a gaming friend of mine who knew I loved strategy games suggested that I give Paradox Interactive\u2019s Crusader Kings II a try. Since Crusader Kings II is the game that coined the nomenclature \u201cgrand strategy\u201d back in 2012, I was intrigued as to what all that entailed. I&hellip;&nbsp;<a href=\"https:\/\/www.cyberpowergaming.com\/europa-universalis-iv-review-the-definitive-grand-strategy-masterpiece\/\" rel=\"bookmark\">Read More &raquo;<span class=\"screen-reader-text\">Europa Universalis IV Review \u2013 The Definitive Grand Strategy Masterpiece<\/span><\/a><\/p>\n","protected":false},"author":24,"featured_media":7024,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","footnotes":""},"categories":[2724],"tags":[2520,5567,741,2488,2527,1225,67,2698,2486],"class_list":["post-12498","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-4k-gaming","tag-alt-hirtory-games","tag-cyberpower-pc","tag-game-review","tag-game-reviews-2","tag-gaming-laptop","tag-gaming-pc","tag-grand-strategy-games","tag-ian-kane"],"_links":{"self":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/12498","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/comments?post=12498"}],"version-history":[{"count":1,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/12498\/revisions"}],"predecessor-version":[{"id":16973,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/posts\/12498\/revisions\/16973"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media\/7024"}],"wp:attachment":[{"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/media?parent=12498"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/categories?post=12498"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cyberpowergaming.com\/wp-json\/wp\/v2\/tags?post=12498"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}